The Complete Guide to Blender Graphics: Computer Modeling & Animation

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  • File Type: PDF
  • File Size: 178.0 MB
  • Book Language: English
  • Total Page Count: 582
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SKU: DIGI-005729

A Practical Manual for Blender’s Modern Workflow

The sixth edition of John M. Blain’s guide arrives with a clear focus: help readers become comfortable with Blender’s interface and tools while building real modeling and animation skills. The material is organized so that each chapter introduces a technique, demonstrates it in context, and then connects it to later examples.

From First Launch to Confident Navigation

The early chapters walk through the redesigned Blender window system, workspaces, editors, and the 3D Viewport. Rather than treating interface elements as a memorization exercise, Blain shows how they support practical tasks such as moving objects, switching modes, and managing scenes.

Modeling, Modifiers, and Curves

A substantial part of the book covers the building blocks of 3D modeling. Readers can follow examples that combine mesh editing with generate and deform modifiers, then explore curve-based modeling and NURBS. The included demonstrations range from landscapes and aircraft to a humanoid figure, giving the techniques a concrete outcome.

Sculpting, Text, and Shading

Separate chapters introduce sculpt mode, 3D text creation, and viewport shading options. These sections help connect the modeling pipeline with more artistic and presentation-focused workflows.

Animation, Particles, and Simulation

Blender’s broader feature set is not ignored. The guide includes material on animation, particle systems, physics simulation, rendering, and related tools such as motion tracking and 2D animation within the 3D environment.

Who Should Read This Guide

The book is structured for new users starting from the beginning, but its chapter-by-chapter progression and reference-style explanations also make it useful for artists and students returning to Blender after the 2.8 interface update.

Digital Delights offers this sixth edition as a practical companion for anyone who wants to learn Blender through guided examples rather than scattered tutorials.

Additional Book Details

Book specifications and digital file information

File Size
178.0 MB
File Type
PDF
Language
English
Page Count
582
Publisher
CRC Press
ISBN
ISBN_13_Hardback: 978-0-367-55361-6 | ISBN_13_Paperback: 978-0-367-53619-0
Edition
Sixth Edition
Authors
John M. Blain
Copyright
2021 by Taylor & Francis Group
File Information
The Complete Guide to Blender Graphics Computer.pdf
Additional Information
publication_location: Boca Raton, FL | Country_of_Publication: United States | Software_Version: Blender 2.82a

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The Complete Guide to Blender Graphics: Computer Modeling & Animation, Eighth Edition, Volume 1

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Eighth Edition, Volume 1

Sold by John M. Blain
Original price was: $5.00.Current price is: $2.50.
The Complete Guide to Blender Graphics: Computer Modeling & Animation
The Complete Guide to Blender Graphics: Computer Modeling & Animation

Original price was: $5.00.Current price is: $2.50.

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