3D Character Rigging in Blender

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Original price was: $18.89.Current price is: $9.45.

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Product Specs:

  • File Type: PDF
  • File Size: 13.0 MB
  • Book Language: English
  • Total Page Count: 164
  • Instant Download
SKU: DIGI-006636

3D Character Rigging in Blender is a focused, practical guide for anyone who wants to build cleaner, more usable character rigs inside Blender. Jaime Kelly starts with the essentials—rigs, bones, transforms, and Blender setup—then steadily moves into the hands-on work that turns a static mesh into something ready for animation.

The book’s strength is its progression. It doesn’t jump straight to advanced tricks; instead, it builds a working understanding of how rigs behave, how bones are placed, and how meshes respond once weights are painted. That makes the later chapters on IK, rig controls, shape keys, drivers, and deformation improvements feel like a natural extension of the foundation rather than a separate course.

From Bones to Animation-Ready Rigs

Readers begin with the structure of a rig and the terminology used throughout Blender rigging work. From there, the book walks through bone creation, mesh binding, and weight painting, showing how each stage contributes to clean deformation and reliable motion.

As the material advances, it introduces the control systems and refinement techniques that help a rig behave more predictably during animation. The result is a book that emphasizes both workflow and reasoning, which is especially helpful when you want to understand what a rig is doing rather than simply follow a recipe.

What the book covers

  • Rigging fundamentals and Blender terminology
  • Bone creation, transforms, and pose work
  • Weight painting and mesh deformation
  • IK and rig controls
  • Shape keys and drivers
  • Additional techniques for improving deformation

Who it’s for

This title is aimed primarily at beginners, though Blender users with some experience will also appreciate its step-by-step approach. If you want a structured introduction to character rigging and a clearer path toward dependable animation setups, this is a solid place to begin.

For digital bookstores, it’s the kind of ebook that speaks directly to artists who prefer practical rig-building guidance over abstract theory. Clear, technical, and steadily paced, it helps turn rigging from a mysterious specialty into a manageable workflow.

Additional Book Details

Book specifications and digital file information

File Size
13.0 MB
File Type
PDF
Language
English
Page Count
164
Publisher
Packt Publishing Ltd.
ISBN
978-1-80323-880-7
Edition
1st Edition
Authors
Jaime Kelly
Copyright
© 2024 Packt Publishing
File Information
3D Character Rigging in Blender.pdf
Additional Information
publication_location: Birmingham, UK | Production_reference: 1010324

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3D Character Rigging in Blender
3D Character Rigging in Blender

Original price was: $18.89.Current price is: $9.45.

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